1. Unity WebGL Player | Freeze Tag - Tom Ellman
Freeze Tag by Anita Fina and Tom Ellman.
Freeze Tag by Anita Fina and Tom Ellman
2. Unity WebGL Player | P2Vehicle
Unity WebGL Player | P2Vehicle. Fullscreen. P2Vehicle. « created with Unity »
Unity WebGL Player | P2Vehicle
3. Unity WebGL Player | Devil-Cars Racing
Please note that Unity WebGL is not currently supported on mobiles. Press OK if you wish to continue anyway. OK. Devil-Cars Racing.
Devil-Cars Racing
4. Unity WebGL Player | TAG dash - Reflection
Please note that Unity WebGL is not currently supported on mobiles. Press OK if you wish to continue anyway. OK. TAG dash.
TAG dash
5. Using licence plates on in game vehicles, legal issue?
Missing: webgl | Show results with:webgl
I’m wanting to use licence plates in my game, non customization, but am I right in thinking that, it can be whatever, so long as there is no defined state or anything on it? Need For Speed World, has several you can choose from like “NFSW”. But I’m not quiet clear on the legalities.
6. Setting custom webgl tags through script - Unity Discussions
Missing: car | Show results with:car
Hi all! Is it possible to set a custom webgl tag through script? I can’t find anything on it? I have a Version tag that I would like to set when making a new build. Is this possible at all? Cheers, Pieter
7. Unity WebGL Player | Racer - grinnell stats games
Please note that Unity WebGL is not currently supported on mobiles. Press OK if you wish to continue anyway. OK. Racer.
Racer
8. Unity WebGL Player | RLCreature
Please note that Unity WebGL is not currently supported on mobiles. Press OK if you wish to continue anyway. OK. RLCreature.
RLCreature
9. Tips and tricks for using WebGL on desktop and mobile (tested up to ...
Missing: car | Show results with:car
Hi friends, Here are some tips and tricks I’ve used to get great WebGL builds that are fully compatible with mobile devices and work great on desktops too: InputField not being supported on mobile: I ended up making an on-screen keyboard in Unity, and it works fine! Don’t overthink it. Authoring a jslib that calls the javascript prompt works fine too. It has been mentioned elsewhere here a bajillion times. InputField apparently not supported anywhere. The underlying issue is that the inpu...